The core gameplay revolves around the monter hunt, and consists of five phases.
Setup Phase
The setup phase helps you lay the groundwork for the adventure. The prep is made solely by you as the GM, or if you use the play-to-find-out approach, with input from the players. In this phase, you define the initial clues and evidence the players gather in the next hunt phase while establishing the stakes and their characters’ motivations.
- Rumors and Signs – The hunt begins with whispers and hints of a lurking danger. Characters gather rumors from villagers, decipher cryptic signs in ancient texts, and interpret supernatural omens. These early clues paint a picture of the threat they will face, setting the tone for the adventure ahead.
- Looming Threat – As the rumors solidify into a clearer picture, the players begin to define the nature of the monster they will hunt. This section covers building tension through foreshadowing and environmental clues, creating a palpable sense of dread and urgency as the characters prepare for the inevitable confrontation.
- Proof of Disaster – Discovering concrete evidence of the monster’s presence propels the characters into action. They encounter the aftermath of attacks, speak to traumatized witnesses, and assess the damage caused by the creature. This proof confirms the threat’s reality and stakes, fueling the characters’ resolve.
- Starting Scene – The adventure kicks off with a vivid description of the starting location. Characters are introduced, initial objectives are outlined, and the players’ motivations are established. This scene sets the stage for the hunt, immersing players in the world and their roles within it.
Hunt Phase
The Hunt Phase is the heart of the adventure, where players engage in investigations, preparations, and the initial pursuit of the monster. This phase emphasizes gathering information, strategizing, and gearing up for the upcoming confrontation, building excitement and anticipation.
- Investigations and Prep – Characters delve into investigations, gathering clues about the monster’s whereabouts and weaknesses. They consult ancient lore, interrogate knowledgeable NPCs, and piece together the monster’s habits and vulnerabilities. This preparation is vital for devising effective strategies.
- Gearing Up – Equipping themselves for the hunt, characters select appropriate weapons, armor, and special tools. They might craft potions, set traps, or recruit allies. This section covers the practical aspects of preparation, ensuring the characters are ready for any challenges they might face.
- The Hunt (Hints and Evidence) – The characters set out in pursuit of the monster, tracking it through diverse environments and overcoming obstacles. They encounter minions, navigate hazards, and gather further hints and evidence, drawing ever closer to their elusive prey.
Confrontation Phase
The Confrontation Phase is the climax of the hunt, where the players face the monster in its lair. This phase is rich with tension and excitement as characters use their gathered knowledge and resources to confront and defeat the creature.
- The Environment – The confrontation takes place in a meticulously described environment that challenges the characters. Terrain features and dynamic elements play a crucial role, offering both strategic opportunities and hazards that the characters must navigate.
- The Place or Lair – The monster’s lair is a foreboding place filled with defenses and traps. This section details the layout and key features of the lair, providing a dramatic backdrop for the final showdown and enhancing the narrative tension.
- The Means to Defeat – Armed with knowledge of the monster’s weaknesses, characters employ tactics and strategies to gain the upper hand. This section focuses on identifying vulnerabilities and using the environment and resources effectively to defeat the monster.
- The Final Fight – The confrontation culminates in a thrilling final battle. Combat mechanics and stages of the fight are outlined, ensuring a dynamic and engaging encounter. The outcome of this fight will have significant consequences, determining the success of the hunt and the characters’ fates.
Aftermath Phase
The Aftermath Phase deals with the consequences of the hunt. Characters heal, recover, and reflect on their experiences. They also enjoy the rewards of their victory, reinforcing the impact of their actions on the world.
- Rest, Heal, and Recover – After the intense confrontation, characters need time to heal and recover. This section covers methods of physical and mental recovery, providing a respite before the next adventure begins.
- Trophies and Loot – Successful hunts yield valuable trophies and loot. Characters can use these items practically or as symbols of their achievements. This section discusses the types of rewards and their significance in the game.
- Return and Rewards – Returning to their base, characters experience the fruits of their labor. Celebrations, honors, and changes in the world are detailed, highlighting the impact of their actions and providing closure to the adventure.
Downtime Phase
The Downtime Phase allows characters to develop and prepare for future adventures. This phase focuses on personal growth, new challenges, and the overarching narrative, ensuring that the story continues to evolve.
- Character Arcs and Plot Hooks – Downtime is a chance for characters to develop their personal stories and relationships. New plot hooks and challenges emerge, setting the stage for future hunts and keeping the narrative engaging.
- Experience and Insights – Characters gain experience and insights from their adventures. This section covers the mechanics of gaining experience points or advancements, reflecting on lessons learned, and preparing for the next hunt.